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Vray for rhino 6 torrent9/6/2023 ![]() ![]() Looks like a bug or missing functionality. The interactive render mode shows the current mapping, but doesn’t show the changes. I don’t understand, the V-Ray materials of the block are shown at the Asset Editor and can be edited. ![]() Is there a fix for this problem - the Block Name Conflicts pop up ? Render Content Name Conflict Rhino for Windows Hi Pascal, John, I am reading this post about render name conflict and there are a couple of comments about the block name conflicts pop up, which is my problem. Why keep moving one step forward if in the end of the day we need to get 2 step back?. Why this guys in Chos Group continue to make updates with still a lot of correction to do in previous Vray for Rhino. What about CUDA and CC++ freezes all renders after render a 3000x1500pix images on a good machine desktop? And most of the times, after a while it freezes all rhino instances. What about Asset editor takes a lot of second to open. What about displacement? Were i can find it in “generic” textures? What about this new version won’t be able to handle previous materials like glass or simple metals. What about RTX interactive won’t show the added mapping scale in textures and despite that it ignores the modification previous applied? Without that i can not work with reference linked block files? How can i update materials if there is no material dialog? IS there any one noticed some odd behaviour in Vray Next 4.20.10 for Rhino?
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